Tool for automatic PS5 executables porting to Linux and Windows
Trending: C++
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1 C++Developer tools#dynamic-library#game-porting#ps5-tools#vulkan43k+1.9k this week2 Qwen3.8-Flash-Next on any consumer hardware: one-click install for Windows / Linux. Strata inference engine, OpenAI/Anthropic API on localhost, optional image input.
C++AI & agents27k+619 this week3 AhmadHassan-BTed/CursedTomorrow
No commits in 3+ monthsA 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
C++Game development#2d-game#cmake#cpp#custom-game-engine789+373 this week4 Quantifying the pulse of parallelism: A C++ concurrency telemetry framework measuring the human-perceived efficiency of concurrent execution strategies.
C++Developer tools#benchmarking#concurrency#cpp#design-patterns776+368 this week5 Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo
C++Developer tools1.4k+208 this week6 PlayStation 5 translation layer for Windows, Linux and macOS
C++DevOps & cloud#windows#cpp#playstation5#ps59k+210 this week7 Overdrive, a PS5 homebrew game store with 1,800+ games.
C++Security#exfat#game-store#homebrew#jailbreak725+154 this week8 DriveClub (PS4, version 1.28) running natively on Windows
C++Developer tools162+108 this week9 An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
C++Developer tools376+102 this week10 C++Developer tools3.2k+116 this week11 Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
C++DevOps & cloud#game-preservation#homebrew#linux#native-port555+89 this week12 C++Developer tools123+73 this week13 Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
C++Developer tools1k+93 this week14 Super Mario Bros. Wonder static recompilation (NVN on Vulkan/MoltenVK), macOS, Android and Windows. No game assets.
C++Game development266+71 this week15 C++Developer tools133+60 this week16 Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
C++Game development#game-mod#mod#oblivion-remastered#performance111+57 this week17 a Davinci-like Color Grade Panel for UE
C++Developer tools191+58 this week18 132k+110 this week19 llama.cpp on a jailbroken PS5: run any GGUF model natively on the console, starting with Qwen 3.8
C++AI & agents#homebrew#llama-cpp#llm#playstation-5528+58 this week20 USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
C++Developer tools1.7k+64 this week21 Uncharted: The Nathan Drake Collection PC port (no game files)
C++Developer tools172+43 this week22 31k+77 this week23 FinceptTerminal is a modern finance application offering advanced market analytics, investment research, and economic data tools, designed for interactive exploration and data-driven decision-making in a user-friendly environment.
C++Business & finance#bloomberg-terminal#finance#financial-markets#investment33k+72 this week24 Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
C++Productivity & automation#crash-team-racing#ctr#shadps4#vulkan464+43 this week25 Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
C++Developer tools229+39 this week
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